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CG generalist, working with studios that care about the craft.

I work across the whole pipeline. Modeling, lookdev, lighting, FX, compositing, NPR, real-time. The areas I'm strongest in are procedural systems, lookdev and lighting, compositing, and stylized 3D. Freelancing since 2018, based in India, working with studios worldwide.

Procedural asset & systems creation
Houdini and Blender driven asset systems, parametric tooling, generative content. This goes well beyond FX. Full procedural pipelines built for production.
Lookdev & lighting
Material authoring, shading, light setup. I'm comfortable in any major renderer and happy to match the studio's stack.
Compositing
Final assembly and finishing in Nuke, DaVinci Resolve, or whatever fits the project. CG and live integration, grade, finishing.
Stylized 3D & NPR
Non-photoreal looks, hand-crafted feels, illustrative rendering, painterly shading. Basically, getting 3D to look like it isn't.

Also modeling, animation, FX and sims, rigging, asset prep, Unreal and Unity real-time, pipeline glue. Whatever a project needs, really.

3D / DCC
Houdini · Blender · Unreal Engine · Unity
Texturing / Procedural
Substance Painter · Substance Designer · JangaFX suite (EmberGen, LiquiGen, GeoGen, VectorayGen) · TouchDesigner
Renderers
Karma · Cycles · EEVEE · Redshift · Octane (comfortable with most major engines)
Comp / Finish
Nuke · DaVinci Resolve

If a project needs something I haven't shipped before, I'll learn it. Pipeline flexibility comes with the territory.

Project minimum
$1,000 ≈ ₹85,000
Most projects
$3,000 – $15,000 ≈ ₹2.5L – ₹12.5L
Monthly retainer
From $5,000/mo ≈ ₹4.2L · part-time

Studios in India: ₹ rates negotiable on request. All rates exclude applicable taxes. Quotes are scoped to the brief, so message me with project details and I'll send back a number.

01
Brief & scope
You send the brief and references. I write back with scope, approach, timeline, and a fixed quote. No vague hourly fishing.
02
Contract & advance
Signed contract before any work begins. I invoice the advance on signing, usually 50%. Balance at milestones or on delivery.
03
Milestone reviews
Structured WIP reviews at blocking, lookdev, lighting, and final. You see progress at every stage. No surprises at delivery.
04
Delivery & handoff
Final files, source where agreed, documentation. Turnaround is whatever the project needs. I don't race arbitrary deadlines.

Working terms: contract required · advance required · no spec work · no unpaid pitches · no equity-only deals · no exceptions.

Best fit: studios and brands with realistic timelines, defined briefs, and budgets matched to scope. Teams that value craft and process over churn. Repeat collaborators always welcome.

Probably not a fit: tight timelines paired with small budgets, vague briefs that get resolved in revision, or anyone who treats freelancers as variable cost. If that sounds like your project, I'm probably not your person. But I'll happily recommend someone who is.